Publisher | Apress; 1st ed. edition |
ISBN 10 | 1484226437 |
Book Format | Paperback |
Book Description | Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!What You'll LearnUpgrade your skills with each specific game application coding challengeCreate many different game events, action or scenariosCode for many different kinds of game applications or themes from space to adventure to sports to fantasyWho This Book Is ForGameMaker and GameMaker: Studio users and coders. |
Publication Date | 11 February 2017 |
ISBN 13 | 9781484226438 |
Author | Ben Tyers |
Language | English |
About the Author | Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer. He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site. |
Number of Pages | 240 pages |