وصف الكتاب | Build motion-sensing applications with Microsoft's Kinect for Windows SDK quickly and easily Building application using Kinect for Windows SDK. Covers the Kinect for Windows SDK v1.6. A practical step-by-step tutorial to make learning easy for a beginner. A detailed discussion of all the APIs involved and the explanations of their usage in detail. Procedures for developing motion-sensing applications and also methods used to enable speech recognition. In Detail Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the developer version of Kinect called Kinect for Windows SDK. It is a complete end to end solution using all the features of Kinect for Windows SDK. You will learn to develop applications in Kinect and give them a 3D effect by using the depth sensor, change angles by using camera sensor. The book will also help you develop motion sensitive and speech recognition enabled applications. The book begins with explaining the basic requirements and setting up Kinect for Windows SDK. You will be surprised at how quickly the book takes you through the Kinect APIs classification. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, and depth measuring. You will capture different types of video, and images, handle video stream event, and capture frame. Kinect device contains a motorized tilt to control camera angles, which you will learn to use. The last part of the book teaches you to develop a music player using Audio API where source is Kinect Device and then use the speech recognition too. |