Shop Interactive Architecture - Hardcover 1 online in Dubai, Abu Dhabi and all UAE

Interactive Architecture - Hardcover 1

Sorry! This product is not available.

  • freeshipping
    TRUSTED SHIPPINGFree shipping when you spend AED 100 and above on express items
  • doorstep
    CONTACTLESS DELIVERYYour delivery will be left at your door, valid on prepaid orders only.


Author 1Michael Fox
Author 2Miles Kemp
Edition Number1
Editorial Review"Considered to be one of the most experimental strains of building research in the world, IA deals with modular designs, dynamic materials and embedded computation - meaning a user can control virtually any active element in a building....the most comprehensive overview of the subject written to date." -- Paul Young --Surface "This kind of writing has been a staple in architecture schools for decades and continues to provide designers, educators and scholars with a fulcrum with which to leverage their own thoughts about the built environment." -- Enrique Ramirez --a456 "Michael Fox shows how interactive architecture doesn't require a degree in computing, electronics, and architecture just to get things going. The combination of simple practical skills from these disciplines within a conceptual framework is capable of creating something much more exciting than the individual disciplines would appear to offer." --Interactivearchitecture "This book looks at the potential of interactive architecture: what it is, how it can impact our lives, what is necessary in its design, and where we are headed in the future. Interactive Architecture outlines a vision for the future through contextualizing and understanding the current landscape of projects and trends in IA, and its integration of new emerging technologies. The current landscape of interactive space is built upon the convergence of embedded computation (intelligence) and a physical counterpart (kinetics) that satisfies adaptation within the contextual framework of human and environmental interaction. Rather than explicitly explaining why interactive systems are necessary, meaningful, or useful, we state that the motivation to make these systems is found in the desire to create spaces and objects that can meet changing needs with respect to evolving individual, social, and environmental demands." --Endlesscities
Number of Pages256
Publication Date16/09/2009