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Algorithms for Games
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Algorithms for Games

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PublisherSpringer; Softcover Reprint of the Original 1st 1988 ed. edition
ISBN 101461283558
Book FormatPaperback
Book DescriptionAlgorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed.
Number of Pages212 pages
ISBN 139781461283553
AuthorArthur Brown
LanguageEnglish
Publication Date8 October 2011
Cart Total 278.00
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Algorithms for Games
Algorithms for Games
278.00
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