• usp_easy_retunsFree & Easy Returns
  • usp_best_dealsBest Deals
placeholder
Cryengine Game Programming with C++, C#, and Lua
magnifyZoom

Cryengine Game Programming with C++, C#, and Lua

238.00
nudge icon
Free Delivery
nudge icon
Free Delivery
noon-marketplace
Get it by 25 Dec
Order in 21h41m

Payment discount

Product Overview

Specifications

PublisherPackt Publishing
ISBN 101849695903
AuthorCarl-Filip Lundgren
Publication Date22 November 2013
ISBN 139781849695909
Book DescriptionFor developers wanting to create 3D games, CryENGINE offers the intuitive route to success and this book is the complete guide to using it. Learn to use sophisticated tools and build super-real, super-addictive games. Overview Dive into the various CryENGINE subsystems to quickly learn how to master the engine Create your very own game using C++, C#, or Lua in CryENGINE Understand the structure and design of the engine In Detail CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the various systems and understanding their workings in a way that is easily understood, then this book is for you. This book provides you with the knowledge to tame the powerful but hard-to-master CryENGINE. CryENGINE Game Programming with C++, C#, and Lua dives into the various systems and explains their workings in a way that can be easily understood by developers of all levels. It provides knowledge on the engine along with step-by-step exercises and detailed information on the backend implementation of the subsystems, giving you an excellent foundation to build upon when developing your own CryENGINE games. Written by developers with years of CryENGINE experience, this book breaks down the common confusion that encompasses the CryENGINE engine code, guiding you through a series of chapters aimed towards giving you the ability to create your own games in a rapid yet productive fashion. You will learn everything you need to know in order to create your own CryENGINE-powered games as well as detailed information on how to use the engine to your advantage
LanguageEnglish
Number of Pages276 pages
Cryengine Game Programming with C++, C#, and Lua
Cryengine Game Programming with C++, C#, and Lua
238.00
0

We're Always Here To Help

Reach out to us through any of these support channels

Shop On The Go

Connect With Us

mastercardvisatabbytamaraamexcod