• usp_easy_retunsFree & Easy Returns
  • usp_best_dealsBest Deals
placeholder
Game It Up!: Using Gamification To Incentivize Your Library paperback english - 14 Aug 2015
magnifyZoom

Game It Up!: Using Gamification To Incentivize Your Library paperback english - 14 Aug 2015

318.00
nudge icon
Free Delivery
nudge icon
Free Delivery
noon-marketplace
Get it by 16 - 20 Aug
Order in 13h58m

Payment discount

Product Overview

Specifications

PublisherRowman And Littlefield
ISBN 101442253355
Book FormatPaperback
Book SubtitleUsing Gamification To Incentivize Your Library
Book DescriptionUsing game thinking and game mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can use game design techniques to involve patrons and motivate staff in your library. This primer will walk you through incorporating game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how to gamify the library experience. This A-Z guidebook covers a range of exciting ways to use gamification in your library. Readers will learn the ins and outs of gamification techniques through projects, such as: *badge hunts for staff orientation; *a "face of the library" game for patron services; *badges for your programs; *augmented reality and a catalog Easter egg hunt; *interactive fiction for information literacy education; and, *top-down video games for library orientation
About the AuthorDavid Folmar is the emerging technology librarian at Richmond Public Library. He holds degrees in MLS, CTS and CMS. He sat on the RVA MakerFest Leadership Committee and has been involved with Coding literacy in the CoderDojo, Indie Game Development, and Independent Filmmaking communities. Folmar is new to Librarianship but has a previous career in audiovisual production and digital communications. He looks for the areas where community engagement, STEAM education, social reasonability, and technology overlap.
Number of Pages148
ISBN 139781442253353
AuthorDavid Folmar
LanguageEnglish
EditorEllyssa Kroski
Editorial ReviewI enthusiastically recommend the Library Technology Essentials series. Many libraries will want to invest in the entire set as a professional development resource since they will inevitably face some degree of involvement with each of the volume topics. Library technologists will want one of these books at their side as they launch new projects or initiatives. Ellyssa Kroski has shepherded a collection that makes an important contribution to the professional practice of library technology. -- Marshall Breeding, Independent Consultant, Speaker, and Author; editor Library Technology Guide editor, Computers in Libraries columnist, and Smart Libraries Newsletter editor
Publication Date14 Aug 2015
Cart Total 318.00
placeholder
Game It Up!: Using Gamification To Incentivize Your Library paperback english - 14 Aug 2015
Game It Up!: Using Gamification To Incentivize Your Library paperback english - 14 Aug 2015
318.00
0

We're Always Here To Help

Reach out to us through any of these support channels

Shop On The Go

App StoreGoogle PlayHuawei App Gallery

Connect With Us

mastercardvisatabbytamaraamexcod