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Ludonarrative Synchronicity in the 'BioShock' Trilogy
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Ludonarrative Synchronicity in the 'BioShock' Trilogy

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PublisherPalgrave Pivot
ISBN 103030638707
LanguageEnglish
About the AuthorLyz Reblin-Renshaw is an Independent Scholar based in Los Angeles, California. She obtained her PhD from Michigan Technological University, USA, in Spring 2020. She has contributed a chapter  to Companion to Latin American Science Fiction (forthcoming), and has had articles published in Bright Lights Film Journal and E-Research: A Journal of Undergraduate Studies.
Number of Pages98 pages
ISBN 139783030638702
AuthorLyz Reblin-Renshaw
Book DescriptionThis book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By analyzing a trio of games focused on choice and control, this book manages to show how players, along with developers, can create their own subjects. Ludonarrative Synchronicity in the BioShock Trilogy will appeal not only to fans of the franchise, but to students and scholars of narrative theory, game design, and posthumanism.
Publication Date13 December 2021
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Ludonarrative Synchronicity in the 'BioShock' Trilogy
Ludonarrative Synchronicity in the 'BioShock' Trilogy
701.00
0

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